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QuaScript

Z-Score Heatmap

NewFree

Twelve z-score lookbacks as a cheap / rich heatmap

StatisticsOwn pane CanvasHeatmapSignalsAlerts
quascriptstatisticszscoreheatmap

Favourites and Admin's Choice analyses are listed in the terminal's indicators window under Analysis Marketplace.

Language
QuaScript
Engine
Native C++, incremental on live ticks
Rendering
Canvas
Placement
Own pane
Settings
2
Plots
13
Lines of code
25
Source
presets/analysis/stats/zscore_heatmap.qs
Z-Score Heatmapengine result
Loading the engine result…
quatick-charts · QuaScript engine on synthetic 1-minute bars · drag to pan · scroll to zoom · Run executes the script on the engine (⌘/Ctrl+Enter while editing)

About

The z-score of price against its mean over twelve lookbacks, one heatmap row each: blue when price is cheap, red when rich. Reading a column from short (bottom) to long (top) separates a short-term stretch from a long-term extreme. The top row is the average.

13
Plotted series
2
Signal marks
0
Drawings
2
Alert rules
2
Settings
20
Lines of code

What it draws

Own pane · counted from the engine's plot table and the script's draw calls

Series

  • Line13
    Average z
Legend
Average z

Signal marks

Rich on every horizonCheap on every horizon

Drawings and chart effects

No drawings; everything is plotted series.

How it runs

From source to the live chart, for this script

  1. 1
    Compile

    The QuaScript compiler checks the 25-line script (20 lines of code) and lowers it for the native C++ engine. Compile errors point at the exact line and column.

  2. 2
    Place

    The header sets pane = hpane with height = 0.24 (24% of the chart), so the output gets its own pane under the price with its own scale.

  3. 3
    Compute

    The script runs once per bar, oldest to newest. Each bar also runs one loop (1 for).

  4. 4
    Stay live

    On the terminal the script keeps one live engine session: a tick rolls the forming bar back to its checkpoint and re-executes only that bar, and new bars are appended, so history is never rerun while the market moves. The live result is identical to a full run.

  5. 5
    Render

    The results are handed to the chart: series on Canvas.

  6. 6
    Tune

    2 settings in 1 group appear in the chart's settings dialog. Changing one reruns the engine with the new value.

Rendering

This script draws on Canvas

WebGPUNot used

The browser's modern GPU API. The chart uploads every line, band and mark of the script as GPU buffers and draws them in one pass, so dense heatmaps and dozens of series stay smooth while you pan and zoom. Without WebGPU support the chart's GPU layer falls back to WebGL 2, then Canvas 2D.

WebGLNot used

GPU drawing through WebGL 2, available in every current browser. Used for chart-native profiles and for series that ask for it with backend = "webgl". Fast for large numbers of bars and wide fills.

CanvasSeries renderer

The browser's 2D drawing API. Text-heavy and object-style output (dashboard tables, zones, tags, segments), candle colors and backgrounds are painted by the QuaScript layer, a Canvas 2D surface over the chart. Series use Canvas when the script's header does not ask for a GPU.

In this script
  • • 13 plotted series
  • • 2 signal mark types

Alerts

2 alert rules declared with alert.rule

Rich

Average z-score across twelve lookbacks above 2

Cheap

Average z-score across twelve lookbacks below -2

Settings

2 settings, grouped as in the chart's settings dialog

General
SettingTypeDefaultRange / optionsId
Lookback stepInteger202 – 100lookback_step
Shortest lookbackInteger105 – 200shortest_lookback

Script

packages/quascript/presets/analysis/stats/zscore_heatmap.qs

Header

analysis "Z-Score Heatmap" {
    pane = hpane
    height = 0.24
}
Total lines
25
Code lines
20
Comment lines
3
Helper functions
0
Loops
1
Persistent variables
0
Higher-interval feeds
0
Engine plots
13

Built with

Statistics (stat.*)
stat.zscore
Math (math.*)
math.abs

Discussion

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