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QuaScript

Market Structure & Zones

Free

Structure breaks, order blocks and FVGs from three libraries

Market StructurePrice overlay CanvasZonesCandle colorsSignalsAlerts
quascriptstructurebosorder-blocksfvg

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Language
QuaScript
Engine
Native C++, incremental on live ticks
Rendering
Canvas
Placement
Price overlay
Settings
3
Plots
2
Lines of code
49
Source
presets/analysis/smc/market_structure_zones.qs
Market Structure & Zonesengine result
Loading the engine result…
quatick-charts · QuaScript engine on synthetic 1-minute bars · drag to pan · scroll to zoom · Run executes the script on the engine (⌘/Ctrl+Enter while editing)

About

Swing structure (breaks up / down), order blocks and fair-value gaps drawn as zones that stop extending once price mitigates them. Uses three libraries; smc/zones itself uses smc/structure.

2
Plotted series
0
Signal marks
2
Drawings
2
Alert rules
3
Settings
41
Lines of code

What it draws

Price overlay · counted from the engine's plot table and the script's draw calls

Series

  • Step line2
    Swing highSwing low
Legend
Swing high Swing low

Signal marks

No bar marks.

Drawings and chart effects

  • Zones2 created
  • Candle colors

How it runs

From source to the live chart, for this script

  1. 1
    Compile

    The QuaScript compiler checks the 49-line script (41 lines of code) and lowers it for the native C++ engine. Compile errors point at the exact line and column.

  2. 2
    Place

    The header sets overlay = true, so everything is drawn on the price chart, on the same scale as the candles.

  3. 3
    Compute

    The script runs once per bar, oldest to newest. Each bar also runs one loop (1 while). 2 persist variables keep state (objects, counters) across bars.

  4. 4
    Stay live

    On the terminal the script keeps one live engine session: a tick rolls the forming bar back to its checkpoint and re-executes only that bar, and new bars are appended, so history is never rerun while the market moves. The live result is identical to a full run.

  5. 5
    Render

    The results are handed to the chart: series on Canvas.

  6. 6
    Tune

    3 settings in 1 group appear in the chart's settings dialog. Changing one reruns the engine with the new value.

Rendering

This script draws on Canvas

WebGPUNot used

The browser's modern GPU API. The chart uploads every line, band and mark of the script as GPU buffers and draws them in one pass, so dense heatmaps and dozens of series stay smooth while you pan and zoom. Without WebGPU support the chart's GPU layer falls back to WebGL 2, then Canvas 2D.

WebGLNot used

GPU drawing through WebGL 2, available in every current browser. Used for chart-native profiles and for series that ask for it with backend = "webgl". Fast for large numbers of bars and wide fills.

CanvasSeries renderer

The browser's 2D drawing API. Text-heavy and object-style output (dashboard tables, zones, tags, segments), candle colors and backgrounds are painted by the QuaScript layer, a Canvas 2D surface over the chart. Series use Canvas when the script's header does not ask for a GPU.

In this script
  • • 2 plotted series
  • • 2 zones (QuaScript layer)
  • • candle colors (QuaScript layer)

Alerts

2 alert rules declared with alert.rule

Structure break up

Close above the last swing high

Structure break down

Close below the last swing low

Settings

3 settings, grouped as in the chart's settings dialog

General
SettingTypeDefaultRange / optionsId
Swing legsInteger52 – 30swing_legs
Min gap (ATR)Number0.150 – 2, step 0.05min_gap_atr
Zones keptInteger121 – 50zones_kept

Script

packages/quascript/presets/analysis/smc/market_structure_zones.qs

Header

analysis "Market Structure & Zones" {
    overlay = true
    max_objects = 400
}
Total lines
49
Code lines
41
Comment lines
3
Helper functions
0
Loops
1
Persistent variables
2
Higher-interval feeds
0
Engine plots
2

Built with

Palettes (pal.*)
pal.trend_color
Market structure (st.*)
st.structure
Zones (zn.*)
zn.fvgzn.order_block
Lists (list.*)
list.createlist.getlist.pushlist.removelist.size
Imported modules
smc/structuresmc/zonesviz/palette

Discussion

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