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FVG Imbalance Map
Admin's Choice NewFreeFair-value gaps that shrink as they fill, with 50% lines and stats
Favourites and Admin's Choice analyses are listed in the terminal's indicators window under Analysis Marketplace.
- Language
- QuaScript
- Engine
- Native C++, incremental on live ticks
- Rendering
- Canvas
- Placement
- Price overlay
- Settings
- 3
- Plots
- 0
- Lines of code
- 76
- Source
- presets/analysis/smc/fvg_imbalance_map.qs
About
Fair-value gaps drawn as zones that shrink as price fills them, each with its consequent encroachment (the 50 % line). A gap is removed once price trades through it completely. A table counts open bullish and bearish gaps and the share filled so far.
What it draws
Price overlay · counted from the engine's plot table and the script's draw calls
Series
No plotted series; the output is drawings and marks.
Signal marks
Drawings and chart effects
- Dashboard tables1 created
- Zones1 created
- Segments1 created
How it runs
From source to the live chart, for this script
- 1Compile
The QuaScript compiler checks the 76-line script (70 lines of code) and lowers it for the native C++ engine. Compile errors point at the exact line and column.
- 2Place
The header sets
overlay = true, so everything is drawn on the price chart, on the same scale as the candles. - 3Compute
The script runs once per bar, oldest to newest. Each bar also runs 3 loops (1 for, 2 while). 6
persistvariables keep state (objects, counters) across bars. - 4Stay live
On the terminal the script keeps one live engine session: a tick rolls the forming bar back to its checkpoint and re-executes only that bar, and new bars are appended, so history is never rerun while the market moves. The live result is identical to a full run.
- 5Render
The results are handed to the chart: series on Canvas.
- 6Tune
3 settings in 1 group appear in the chart's settings dialog. Changing one reruns the engine with the new value.
Rendering
This script draws on Canvas
The browser's modern GPU API. The chart uploads every line, band and mark of the script as GPU buffers and draws them in one pass, so dense heatmaps and dozens of series stay smooth while you pan and zoom. Without WebGPU support the chart's GPU layer falls back to WebGL 2, then Canvas 2D.
GPU drawing through WebGL 2, available in every current browser. Used for chart-native profiles and for series that ask for it with backend = "webgl". Fast for large numbers of bars and wide fills.
The browser's 2D drawing API. Text-heavy and object-style output (dashboard tables, zones, tags, segments), candle colors and backgrounds are painted by the QuaScript layer, a Canvas 2D surface over the chart. Series use Canvas when the script's header does not ask for a GPU.
- • 2 signal mark types
- • 1 dashboard tables (QuaScript layer)
- • 1 zones (QuaScript layer)
- • 1 segments (QuaScript layer)
Alerts
1 alert rule declared with alert.rule
A three-bar imbalance formed
Settings
3 settings, grouped as in the chart's settings dialog
| Setting | Type | Default | Range / options | Id |
|---|---|---|---|---|
| Min gap (ATR) | Number | 0.2 | 0 – 3, step 0.05 | min_gap_atr |
| Gaps kept | Integer | 16 | 1 – 60 | gaps_kept |
| 50% line | Toggle | 1 | — | 50_line |
Script
packages/quascript/presets/analysis/smc/fvg_imbalance_map.qs
Header
analysis "FVG Imbalance Map" {
overlay = true
max_objects = 600
}- Total lines
- 76
- Code lines
- 70
- Comment lines
- 4
- Helper functions
- 0
- Loops
- 3
- Persistent variables
- 6
- Higher-interval feeds
- 0
- Engine plots
- 0
Built with
zn.fvglist.createlist.firstlist.getlist.pushlist.removelist.setlist.shiftlist.sizemath.maxmath.minsmc/zones
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