Appearance
Personalize your experience
Session Volume Profile
FreeSession volume profile with POC and value area
Favourites and Admin's Choice analyses are listed in the terminal's indicators window under Analysis Marketplace.
- Language
- QuaScript
- Engine
- Native C++, incremental on live ticks
- Rendering
- WebGL
- Placement
- Price overlay
- Settings
- 3
- Plots
- 4
- Lines of code
- 21
- Source
- presets/analysis/volume/session_volume_profile.qs
About
Per-session volume profile drawn on the GPU, plus the developing session POC / value area as lines so they can be traded against.
What it draws
Price overlay · counted from the engine's plot table and the script's draw calls
Series
- Step line3Developing POCValue area highValue area low
- Session profile1Session profile
- Band fills (render.band calls)1
Signal marks
No bar marks.
Drawings and chart effects
- Chart-native volume profile
How it runs
From source to the live chart, for this script
- 1Compile
The QuaScript compiler checks the 21-line script (17 lines of code) and lowers it for the native C++ engine. Compile errors point at the exact line and column.
- 2Place
The header sets
overlay = true, so everything is drawn on the price chart, on the same scale as the candles. - 3Compute
The script runs once per bar, oldest to newest.
- 4Stay live
On the terminal the script keeps one live engine session: a tick rolls the forming bar back to its checkpoint and re-executes only that bar, and new bars are appended, so history is never rerun while the market moves. The live result is identical to a full run.
- 5Render
The results are handed to the chart: series on WebGL.
- 6Tune
3 settings in 1 group appear in the chart's settings dialog. Changing one reruns the engine with the new value.
Rendering
This script draws on WebGL
The browser's modern GPU API. The chart uploads every line, band and mark of the script as GPU buffers and draws them in one pass, so dense heatmaps and dozens of series stay smooth while you pan and zoom. Without WebGPU support the chart's GPU layer falls back to WebGL 2, then Canvas 2D.
GPU drawing through WebGL 2, available in every current browser. Used for chart-native profiles and for series that ask for it with backend = "webgl". Fast for large numbers of bars and wide fills.
- • 4 plotted series
- • 1 band fill call
- • the chart-native volume profile
Chosen by render = webgl in the header.
The browser's 2D drawing API. Text-heavy and object-style output (dashboard tables, zones, tags, segments), candle colors and backgrounds are painted by the QuaScript layer, a Canvas 2D surface over the chart. Series use Canvas when the script's header does not ask for a GPU.
Alerts
2 alert rules declared with alert.rule
Price broke above the value area high
Price broke below the value area low
Settings
3 settings, grouped as in the chart's settings dialog
| Setting | Type | Default | Range / options | Id |
|---|---|---|---|---|
| Price rows | Integer | 80 | 8 – 400 | price_rows |
| Value area | Number | 0.7 | 0.5 – 0.95, step 0.05 | value_area |
| Width (px) | Number | 180 | 40 – 500 | width_px |
Script
packages/quascript/presets/analysis/volume/session_volume_profile.qs
Header
analysis "Session Volume Profile" {
overlay = true
render = webgl
}- Total lines
- 21
- Code lines
- 17
- Comment lines
- 2
- Helper functions
- 0
- Loops
- 0
- Persistent variables
- 0
- Higher-interval feeds
- 0
- Engine plots
- 4
Built with
ta.cross_downta.cross_upta.volume_profile
Discussion