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Price Impact Field
NewFreeKyle lambda and Amihud illiquidity ranks: thin-liquidity warnings
Favourites and Admin's Choice analyses are listed in the terminal's indicators window under Analysis Marketplace.
- Language
- QuaScript
- Engine
- Native C++, incremental on live ticks
- Rendering
- WebGPU + Canvas
- Placement
- Own pane
- Settings
- 4
- Plots
- 27
- Lines of code
- 52
- Source
- presets/analysis/gpu/price_impact_field.qs
About
How much price moves per unit of traded volume, on 12 windows of two estimators: Kyle's lambda (bottom half, the regression slope of price change on signed volume) and Amihud illiquidity (top half, absolute return per unit of traded value). Every row is ranked against its own history, so bright means "thinner than usual for this market", whatever its size. Reading: a field lighting up = liquidity is draining, moves need less volume, breakouts and stop runs travel further; a dark field = deep liquidity, moves get absorbed. The glowing line is the average rank. Signals: impact spikes and liquidity returning. Method: Kyle (1985) lambda, Amihud (2002) illiquidity, percentile ranks.
What it draws
Own pane · counted from the engine's plot table and the script's draw calls
Series
- Line2 visible · 25 helperImpact glowAverage impact rank
- Band fills (render.band calls)2
Signal marks
Drawings and chart effects
- Dashboard tables1 created
How it runs
From source to the live chart, for this script
- 1Compile
The QuaScript compiler checks the 52-line script (43 lines of code) and lowers it for the native C++ engine. Compile errors point at the exact line and column.
- 2Place
The header sets
pane = hpanewithheight = 0.3(30% of the chart), so the output gets its own pane under the price with its own scale. - 3Compute
The script runs once per bar, oldest to newest. Each bar also runs 2 loops (2 for). 1
persistvariable keeps state (objects, counters) across bars. - 4Stay live
On the terminal the script keeps one live engine session: a tick rolls the forming bar back to its checkpoint and re-executes only that bar, and new bars are appended, so history is never rerun while the market moves. The live result is identical to a full run.
- 5Render
The results are handed to the chart: series on WebGPU, drawings on the Canvas 2D QuaScript layer.
- 6Tune
4 settings in 2 groups appear in the chart's settings dialog. Changing one reruns the engine with the new value.
Rendering
Hybrid: this script draws on 2 surfaces at once
The browser's modern GPU API. The chart uploads every line, band and mark of the script as GPU buffers and draws them in one pass, so dense heatmaps and dozens of series stay smooth while you pan and zoom. Without WebGPU support the chart's GPU layer falls back to WebGL 2, then Canvas 2D.
- • 27 plotted series
- • 2 band fill calls
- • 2 signal mark types
Chosen by render = webgpu in the header.
GPU drawing through WebGL 2, available in every current browser. Used for chart-native profiles and for series that ask for it with backend = "webgl". Fast for large numbers of bars and wide fills.
The browser's 2D drawing API. Text-heavy and object-style output (dashboard tables, zones, tags, segments), candle colors and backgrounds are painted by the QuaScript layer, a Canvas 2D surface over the chart. Series use Canvas when the script's header does not ask for a GPU.
- • 1 dashboard tables (QuaScript layer)
Alerts
1 alert rule declared with alert.rule
Price impact per unit of volume is unusually high
Settings
4 settings, grouped as in the chart's settings dialog
| Setting | Type | Default | Range / options | Id |
|---|---|---|---|---|
| Shortest window | Integer | 10 | 5 – 200 | shortest_window |
| Window step | Integer | 10 | 2 – 100 | window_step |
| Rank history | Integer | 300 | 50 – 5000 | rank_history |
| Setting | Type | Default | Range / options | Id |
|---|---|---|---|---|
| Impact spike rank | Number | 85 | 50 – 99 | impact_spike_rank |
Script
packages/quascript/presets/analysis/gpu/price_impact_field.qs
Header
analysis "Price Impact Field" {
pane = hpane
height = 0.3
render = webgpu
short_title = PIF
precision = 0
}- Total lines
- 52
- Code lines
- 43
- Comment lines
- 8
- Helper functions
- 0
- Loops
- 2
- Persistent variables
- 1
- Higher-interval feeds
- 0
- Engine plots
- 27
Built with
stat.percent_rankhft.amihudhft.kyle_lambdamath.coalesceviz/premium
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