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QuaScript

Ichimoku Kinetic Cloud

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Full Ichimoku with a textured kumo, graded TK crosses and a dashboard

TrendPrice overlay CanvasCloudDashboardCandle colorsSignalsAlerts
quascripttrendichimokucloudkumodashboard

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Language
QuaScript
Engine
Native C++, incremental on live ticks
Rendering
Canvas
Placement
Price overlay
Settings
3
Plots
5
Lines of code
45
Source
presets/analysis/trend/ichimoku_kinetic.qs
Ichimoku Kinetic Cloudengine result
Loading the engine result…
quatick-charts · QuaScript engine on synthetic 1-minute bars · drag to pan · scroll to zoom · Run executes the script on the engine (⌘/Ctrl+Enter while editing)

About

The full Ichimoku system with a cloud-textured kumo whose colors follow the leading spans, a conversion line shaded by its distance from the base line, tagged TK crosses graded by their position against the cloud, kumo twists, candle colors for the cloud bias and a dashboard. The cloud is projected 26 bars ahead.

5
Plotted series
1
Signal marks
3
Drawings
2
Alert rules
3
Settings
38
Lines of code

What it draws

Price overlay · counted from the engine's plot table and the script's draw calls

Series

  • Line5
    Leading span ALeading span BConversionBaseLagging span
  • Band fills (render.band calls)1
Legend
Leading span A Leading span B Conversion Base Lagging span

Signal marks

Kumo twist

Drawings and chart effects

  • Dashboard tables1 created
  • Tags2 created
  • Candle colors

How it runs

From source to the live chart, for this script

  1. 1
    Compile

    The QuaScript compiler checks the 45-line script (38 lines of code) and lowers it for the native C++ engine. Compile errors point at the exact line and column.

  2. 2
    Place

    The header sets overlay = true, so everything is drawn on the price chart, on the same scale as the candles.

  3. 3
    Compute

    The script runs once per bar, oldest to newest. 1 persist variable keeps state (objects, counters) across bars.

  4. 4
    Stay live

    On the terminal the script keeps one live engine session: a tick rolls the forming bar back to its checkpoint and re-executes only that bar, and new bars are appended, so history is never rerun while the market moves. The live result is identical to a full run.

  5. 5
    Render

    The results are handed to the chart: series on Canvas.

  6. 6
    Tune

    3 settings in 1 group appear in the chart's settings dialog. Changing one reruns the engine with the new value.

Rendering

This script draws on Canvas

WebGPUNot used

The browser's modern GPU API. The chart uploads every line, band and mark of the script as GPU buffers and draws them in one pass, so dense heatmaps and dozens of series stay smooth while you pan and zoom. Without WebGPU support the chart's GPU layer falls back to WebGL 2, then Canvas 2D.

WebGLNot used

GPU drawing through WebGL 2, available in every current browser. Used for chart-native profiles and for series that ask for it with backend = "webgl". Fast for large numbers of bars and wide fills.

CanvasSeries renderer

The browser's 2D drawing API. Text-heavy and object-style output (dashboard tables, zones, tags, segments), candle colors and backgrounds are painted by the QuaScript layer, a Canvas 2D surface over the chart. Series use Canvas when the script's header does not ask for a GPU.

In this script
  • • 5 plotted series
  • • 1 band fill call
  • • 1 signal mark type
  • • 1 dashboard tables (QuaScript layer)
  • • 2 tags (QuaScript layer)
  • • candle colors (QuaScript layer)

Alerts

2 alert rules declared with alert.rule

Strong TK cross up

Conversion crossed above base above the cloud

Strong TK cross down

Conversion crossed below base below the cloud

Settings

3 settings, grouped as in the chart's settings dialog

General
SettingTypeDefaultRange / optionsId
ConversionInteger92 – 100conversion
BaseInteger262 – 200base
Span BInteger522 – 400span_b

Script

packages/quascript/presets/analysis/trend/ichimoku_kinetic.qs

Header

analysis "Ichimoku Kinetic Cloud" {
    overlay = true
    max_objects = 200
}
Total lines
45
Code lines
38
Comment lines
5
Helper functions
0
Loops
0
Persistent variables
1
Higher-interval feeds
0
Engine plots
5

Built with

Technical analysis (ta.*)
ta.atrta.cross_downta.cross_upta.ichimoku
Math (math.*)
math.is_namath.maxmath.min

Discussion

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