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QuaScript

Autocorrelation Lag Map

NewFree

Significant return autocorrelation at lags 1 to 24

WebGPU StudioOwn pane WebGPU CanvasHybridDashboardSignalsAlerts
quascriptgpuwebgpuautocorrelationreversalheatmap

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Language
QuaScript
Engine
Native C++, incremental on live ticks
Rendering
WebGPU + Canvas
Placement
Own pane
Settings
1
Plots
50
Lines of code
42
Source
presets/analysis/gpu/autocorrelation_lag_map.qs
Autocorrelation Lag Mapengine result
Loading the engine result…
quatick-charts · QuaScript engine on synthetic 1-minute bars · drag to pan · scroll to zoom · Run executes the script on the engine (⌘/Ctrl+Enter while editing)

About

Autocorrelation of one-bar returns at lags 1 .. 24, as a heatmap. Values inside the 95 % significance band (plus or minus 2 / sqrt(window)) stay dark, so only statistically real structure lights up: violet for persistence at that lag, lime for reversal. Reading: a lime lag-1 row = the next bar tends to give back this bar's move (fade spikes); violet low lags = short-term continuation; a bright row at lag L = a repeating L-bar rhythm. Signals: lag-1 sign flips outside the band. Method: sample autocorrelation, Bartlett band.

50
Plotted series
2
Signal marks
1
Drawings
1
Alert rules
1
Settings
35
Lines of code

What it draws

Own pane · counted from the engine's plot table and the script's draw calls

Series

  • Line1 visible · 49 helper
    Lag-1 balance
  • Band fills (render.band calls)1
Legend
Lag-1 balance

Signal marks

Reversal onsetPersistence onset

Drawings and chart effects

  • Dashboard tables1 created

How it runs

From source to the live chart, for this script

  1. 1
    Compile

    The QuaScript compiler checks the 42-line script (35 lines of code) and lowers it for the native C++ engine. Compile errors point at the exact line and column.

  2. 2
    Place

    The header sets pane = hpane with height = 0.28 (28% of the chart), so the output gets its own pane under the price with its own scale.

  3. 3
    Compute

    The script runs once per bar, oldest to newest. Each bar also runs one loop (1 for). 1 persist variable keeps state (objects, counters) across bars.

  4. 4
    Stay live

    On the terminal the script keeps one live engine session: a tick rolls the forming bar back to its checkpoint and re-executes only that bar, and new bars are appended, so history is never rerun while the market moves. The live result is identical to a full run.

  5. 5
    Render

    The results are handed to the chart: series on WebGPU, drawings on the Canvas 2D QuaScript layer.

  6. 6
    Tune

    1 setting in 1 group appear in the chart's settings dialog. Changing one reruns the engine with the new value.

Rendering

Hybrid: this script draws on 2 surfaces at once

WebGPUSeries renderer

The browser's modern GPU API. The chart uploads every line, band and mark of the script as GPU buffers and draws them in one pass, so dense heatmaps and dozens of series stay smooth while you pan and zoom. Without WebGPU support the chart's GPU layer falls back to WebGL 2, then Canvas 2D.

In this script
  • • 50 plotted series
  • • 1 band fill call
  • • 2 signal mark types

Chosen by render = webgpu in the header.

WebGLNot used

GPU drawing through WebGL 2, available in every current browser. Used for chart-native profiles and for series that ask for it with backend = "webgl". Fast for large numbers of bars and wide fills.

CanvasUsed

The browser's 2D drawing API. Text-heavy and object-style output (dashboard tables, zones, tags, segments), candle colors and backgrounds are painted by the QuaScript layer, a Canvas 2D surface over the chart. Series use Canvas when the script's header does not ask for a GPU.

In this script
  • • 1 dashboard tables (QuaScript layer)

Alerts

1 alert rule declared with alert.rule

Lag-1 regime change

Lag-1 return autocorrelation left the significance band

Settings

1 settings, grouped as in the chart's settings dialog

Map
SettingTypeDefaultRange / optionsId
WindowInteger12030 – 2000window

Script

packages/quascript/presets/analysis/gpu/autocorrelation_lag_map.qs

Header

analysis "Autocorrelation Lag Map" {
    pane = hpane
    height = 0.28
    render = webgpu
    short_title = ACM
    precision = 2
}
Total lines
42
Code lines
35
Comment lines
6
Helper functions
0
Loops
1
Persistent variables
1
Higher-interval feeds
0
Engine plots
50

Built with

Statistics (stat.*)
stat.autocorr
Math (math.*)
math.absmath.clampmath.logmath.signmath.sqrt
Imported modules
viz/premium

Discussion

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